

WHAT IS AGE OF REBELLION? tar Wars: AGE OF REBEWON is the second of three stand-alone.
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PERMISSION GRANTED TO PRINT OR PHOTOCOPY ALL PAGES OF THIS BOOK FOR PERSONAL USE ONLY. Fantasy Fligh t Games and the FFG Logo are registered trademarks of Fantasy Flight Publishing, Inc. and Katiuska Mej ido Rivas Craig Atkins Andrew Fischer with Sam Stewart and Brandon Zimmer Katrina Ostrander with Chris Gerber and Daniel Lovat Clark.įantasy Flight Games 1995 West County Road B2 Roseville, MN 55113 and Luca Marchesini "Gamenight Crew" : Jake "Oz" Krajeski with Fred Janney, Sean Nee, John Williams, and Dan Durgin "Tusken Ragers": Samuel Stuart with Jon Sannes, Brandon Be ll, Michael Ferstle, and Greg Leveroos Pablo Llano Suarez with Manuel Aleja ndro Alvarez Garcia, Luis Casas Guerra. "The Secret Playtesting Society": Andrea Dell'Agnese with Simone Biga, Julia Faeta, Silvia Faeta. Scott Murphy, Jake Mu rray, Ada m Schumpert, Magali Villeneuve, and th e Lu casfil m art archives. Tony Foti, Zach Graves, Jason Juta, Ignacio Bazan Lazcano. INTERIOR ART Sidharth Chaturvedi, Anthony Devine, Ch ristina Davis, Emile Denis, Sacha Diener. and Chris BeckĬOVER ART Jake Murray and Imaginary FS Pte Ltd and Alex StrageyĮXECUTIVE GAME DESIGNER GAME LINE GRAPHIC DESIGN EDGE Studio. Weapons, droids, vehicles, and gear of all varieties are more than just plasteel and bolts they represent the will of the free people of the galaxy made corporeal in defiance of the Emperor.CREDITS LEAD DEVELOPERS Chris Gerber and Katrina OstranderĬhristine Crabb, Molly Glover. No war can be carried on without the tools to wage it, and Engineers serve the Rebellion and their comrades by designing, building, and maintaining all the equipment necessary to end the Empire’s reign of terror in the galaxy. The struggle against the Empire isn’t only for those who carry the biggest blasters or fly the fastest starfighters. The bigger the project, the longer the time it’ll take, but what a payoff it’ll be to roll out in your own custom-corvette that can outrun those pesky Star Destroyers and/or Republic Frigates. Start with a frame–something simple like a speeder bike, or go for more complex like a Corvette) and then layer in options and parts and you’ll get your labor. Fully Operational has a flexible ship construction system that lets you design all manner of projects. Speaking of ships–everyone knows that you should never just buy off the rack. All in all pretty solid talents for adventures/campaigns that are very ship-centric. And then when you finally get a chance to rest, they’ll have your ship up and running again thanks to their abilities to Fine Tune and Repair. Whether it’s making them move faster, have a better silhouette, or Pushing the Specs, Shipwrights are how your trusty bucket of bolts will get out of even the worst scraps intact.

Shipwrights are Engineers who can get the most out of any ship. They take a hit to social things though, so keep that in mind. They get a boosted Intelligence score and a free rank in Medicine–so really any class that would benefit from a little medical knowledge or a high intelligence is a good fit for these guys. Tall and lanky and given to genetic engineering, these graceful scientists make perfect engineers, medics, doctor, or technicians. You may remember them from the Star Wars prequels. Kaminoans, Shipwrights, and Crafting, oh my! This sourcebook will help you MacGyver your way out of any situation.įirst off are the Kaminoans–who engineer Life Itself. I’m afraid when your friends pick up this book, they’ll find it’s Fully Operational.Īge of Rebellion’s newest sourcebook is all about Engineers, and Fantasy Flight Games has a look at some of the new species and specializations your engineer can take on.
